Project "Dirt"

Showing posts with label reference. Show all posts
Showing posts with label reference. Show all posts

Saturday, September 15, 2012

mayor's office reference







Posted by Deb at 7:57 PM No comments:
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Labels: reference, setting

zombie mask reference



Posted by Deb at 7:55 PM No comments:
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Labels: character, reference

Friday, September 14, 2012

Slum reference







for lower classes' survival

Posted by Deb at 7:00 PM No comments:
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Labels: reference, setting

City Hall reference









Posted by Deb at 6:58 PM No comments:
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Labels: reference, setting

Priest (style reference)





straight lines ftw~
Posted by Deb at 6:57 PM No comments:
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Labels: reference, style

Wednesday, September 12, 2012

style reference


Mad World (game)


Frank Miller's comic

black & white reference (with outlines)



Borderlands (game)

has outlines...(comic look)






Pivot (short animation)

color scheme and cell shading style

Posted by Deb at 7:07 PM No comments:
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Labels: reference, style

character reference





Posted by Deb at 7:04 PM No comments:
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Labels: character, reference
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Blog Archive

  • ▼  2012 (12)
    • ▼  September (12)
      • mayor's office reference
      • zombie mask reference
      • style concept..again
      • sculpt concept...
      • Slum reference
      • City Hall reference
      • Priest (style reference)
      • style reference
      • character reference
      • style concept #1
      • storyboard (3rd draft)
      • very first concepts

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Deb
2D/3D Generalist galaxysoda89@gmail.com 347-344-7892
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